✦ Game Designer & Product Manager ✦
M.Des in Digital Games Design & Development · Shenkar
BA in Sociology, Anthropology & Communications
Builder of worlds, stories, and player experiences.
A game designer and product manager who believes the best products — like the best games — are built around people.
Combines a rare mix of UX thinking, data-driven decision-making, and hands-on game design to build experiences that actually resonate with players.
Driven by one goal: creating meaningful, well-crafted interactive experiences that players remember.
🌕 flip a coin to find out
From indie gems to AAA epics — I play to understand, feel, and learn what makes experiences unforgettable.
My sociology roots keep me fascinated by why people do what they do — shaping every design decision I make.
Building characters with depth and worlds that feel alive — from insect warriors to cuddly adoption animals.
Obsessed with how products are built, what problems they solve, and how to make them feel effortless.
Every game and product tells a story. I care deeply about making those stories mean something.
Always experimenting — sketching, prototyping, building. If I have an idea, I make it real.
Want the full picture? Download my CV for work experience, certifications, and more.
Download CV ↓